Tournament Packets for One Page Rules Events: What to Include and How to Build One

Planning your first One Page Rules tournament? Here's what a participant packet should cover, a fill-in outline, and which details to verify first.

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Contents
  1. What a participant packet needs to cover
  2. Separate your choices from requirements you don't control
  3. A fill-in outline
  4. Steps to assemble the packet
  5. Gaps to fill before you publish

A tournament packet is one document that gives players everything they need before the event: how to arrive, the schedule, which rules and army-building limits apply, who to contact, and what to prepare. If you're hosting a One Page Rules tournament and looking for a ready-made packet, the most reliable approach is to build your own around those five parts. Fill each part only with details you have confirmed for your specific event.

This guide has limits. In the One Page Rules community, organizers planning a first local tournament ask for advice or materials such as a tournament packet. The evidence available here confirms that need. It does not include a complete example packet, an official template, or current game-specific settings. Use the outline below as a structure. Check game details against current official One Page Rules materials, and check logistics with your venue.

What a participant packet needs to cover

  • Arrival instructions: when doors open, where players check in, and any venue access details players need on the day.
  • Schedule: check-in time, round start and end times, breaks, and when results or awards happen.
  • Rules and army building: which game system and rules edition you are using, list-building limits, list submission deadlines, and how you will handle rules questions during play.
  • Contacts: who players reach before the event and who makes decisions on the day.
  • Preparation: what players must bring, such as models, dice, measuring tools, printed lists or terrain, plus any painting or model requirements you set.

Separate your choices from requirements you don't control

A packet works best when players can tell which items are your decisions and which come from elsewhere. Round count, round length, scoring, list deadlines and painting expectations are organizer choices. Game rules come from the current official One Page Rules publications. Hours, capacity, food and drink policies, and setup or teardown times come from the venue. Any local legal or permit obligations depend on your jurisdiction. Label each section of the packet by its source so players know what is fixed and what you might adjust.

A fill-in outline

[EVENT NAME] – Player Packet

1. Arrival
   Date:
   Doors open:
   Check-in location:
   Venue notes (confirmed with venue):

2. Schedule
   Check-in:
   Round 1:
   Break:
   Round 2:
   Round 3:
   Results / awards:

3. Rules and Army Building
   Game system and rules edition (verify current official version):
   Army size / list limits (organizer choice):
   List submission deadline and method:
   Scoring and tiebreakers (organizer choice):
   Rules questions handled by:

4. Contacts
   Organizer (before event):
   Judge / on-site lead (day of event):

5. What to Bring
   Required:
   Optional:
   Painting / model requirements (organizer choice):

Steps to assemble the packet

  • 1. Confirm the venue details first, because hours and space limit your schedule and player count.
  • 2. Decide your format choices: number of rounds, round length, army limits and scoring.
  • 3. Check the current official One Page Rules materials and record the exact edition or version you are using.
  • 4. Fill in the outline, marking each item as an organizer choice, a game rule or a venue requirement.
  • 5. Ask a volunteer or a prospective player to read the draft and point out anything unclear or missing.
  • 6. Share the packet with players early enough that they can build and submit lists before your deadline.
  • 7. If you change anything after publishing, send an updated version and say clearly what changed.

Gaps to fill before you publish

The available evidence does not cover recommended army sizes, mission or scenario selection, scoring systems, time limits, or the specific advice other organizers gave in reply to the original community question. It also does not include a verified sample packet. Packets that other organizers have shared can be useful references. Before you reuse any borrowed detail, confirm that it fits your event, your venue and the current rules edition.

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